(Source: vimeo.com)
This article will make you want to work at Valve
Hierarchical management … bottlenecks innovation through the people at the top of the hierarchy, and there’s no reason to expect that those people would be particularly creative about coming up with new products that are dramatically different from existing ones – quite the opposite, in fact. So Valve was designed as a company that would attract the sort of people capable of taking the initial creative step, leave them free to do creative work, and make them want to stay. Consequently, Valve has no formal management or hierarchy at all.
Now, I can tell you that, deep down, you don’t really believe that last sentence. I certainly didn’t when I first heard it.
Go and read this blog post by Michael Abrash, then find yourself looking at job listings for Valve, maybe spend some time daydreaming about retraining so you might be qualified for one of them, for any of them.


