15 May
at 0959.

(Source: vimeo.com)

10 May
at 0908.
1 note

(Source: vimeo.com)

9 May
at 2051.

(Source: youtube.com)

7 May
at 1559.

(Source: youtube.com)

26 Apr
at 2137.

The Art of Film & TV Title Design | Off Book | PBS (by PBSoffbook)

21 Apr
at 2041.
153 notes
16 Apr
at 2109.
1 note

This article will make you want to work at Valve

Hierarchical management … bottlenecks innovation through the people at the top of the hierarchy, and there’s no reason to expect that those people would be particularly creative about coming up with new products that are dramatically different from existing ones – quite the opposite, in fact. So Valve was designed as a company that would attract the sort of people capable of taking the initial creative step, leave them free to do creative work, and make them want to stay. Consequently, Valve has no formal management or hierarchy at all.

Now, I can tell you that, deep down, you don’t really believe that last sentence. I certainly didn’t when I first heard it.

Go and read this blog post by Michael Abrash, then find yourself looking at job listings for Valve, maybe spend some time daydreaming about retraining so you might be qualified for one of them, for any of them.

7 Apr
at 1936.

A Rear Window recreation by Jeff Desom.

Fucking hell. Amazing.

(Source: vimeo.com)

29 Mar
at 1432.

Thomas Friedman does not get these things right even by accident. It’s not that he occasionally screws up and fails to make his metaphors and images agree. It’s that he always screws it up. He has an anti-ear, and it’s absolutely infallible; he is a Joyce or a Flaubert in reverse … The difference between Friedman and an ordinary bad writer is that an ordinary bad writer will, say, call some businessman a shark and have him say some tired, uninspired piece of dialogue: Friedman will have him *spout* it.

A review that’s seven years old, but I bet Thomas Friedman still smarts
23 Mar
at 1434.
27 notes